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[aoe II] Longbowmen Changes

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2019-12-15

最佳新兵推广达人宣传达人社区元老

悟能 | UID=730 |2019-12-04
  Longbowmen were an iconic part of medieval English armies but they are rarely seen in this game at a high level and do not function quite as I think they should for several reasons:

  • They are very hard to mass:
  It seems odd to me that a class of soldier that was essentially exclusive to the commoners can only be made from the castle. This makes them really hard to mass even though historically they made up the bulk of medieval English armies due to laws banned all sports on Sundays except for archery practice which was required by law for all able bodied males.

  • They shoot too slowly:
  While I realize that having 12 range with thumb ring would be over-powered, it is also odd that a weapon that has been referred to as the “machine gun of the middle ages” fires slower than the crossbows/arbs of almost every other civilization due to the lack of thumb ring.

  • They shoot too far:
  I understand that medieval longbows had impressive range but an additional 3 range for both longbows and the archer/crossbow/arb line (+1 for reaching castle age, +1 from yeomen and +1 for reaching imperial age) compared to other civs seems like a bit much.
  In order to correct these issues, my suggestion is to change the Briton’s unique castle age technology “yeomen” so that instead of giving +1 foot archer range and +2 tower attack, it would do the following:

  • Yeomen would now allow longbowmen to be created at the archery range rather than just the castle:
  In order to not make Birtons the equivalent of Goths but with archers instead of infantry, I would increase the training time of longbowmen to 30 seconds (24 with the Britons faster archery ranges). That way, they would take a little more time to train than crossbows/arbs but could still be massed much more quickly than they are now.

  • Yeomen would also make longbowmen shoot 15% faster:
  Note that this would not give longbowmen the accuracy buff that comes along with the thumb ring ring technology and that the speed boost would NOT apply to the crossbows/arb line.
  I’m not actually sure if this would be a nerf of a buff overall for the Britons, but it would give them a little more unique flavor. Losing 1 range would likely make the Briton’s archer line and longbows a little less over-powered in archer wars, but would probably also make them a little more effective against non ranged units due to the increased fire rate. The ability to create them out of the archery range would make it so there is very little reason, other than not wanting to spend the resources to research yeomen in the first place, to use the archer line over them. In my opinion this would be a good thing as many of the civilizations in this game feel too similar, especially because the UUs of many civilizations get very little use as is. I know that it is unlikely that this change will happen and I don’t even know if anyone will read this but feel free to let me know what you think if you do.
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