|
渣男
|
UID=927
|2019-11-23
Here is the initial message of my post QoL for walls optimal building (with algorithm):
When placing a wall connecting two points, the game will only use a diagonal configuration when the two end points are located on the same diagonal.
For example, in the following image, I would like to have a wall connecting the positions of the two monks. This is the automatic wall placement computed by the game:
default.PNG.jpg1458×670 762 KB |
|