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阿尼
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UID=870
|2019-11-19
Game Version:
- Build (101.101.32911.0 4395365)
- Steam
Issue:
Using a trigger to change a unit’s attack, armour or range results in broken and weird results.
Reproduction Steps:
- Open Scenario Editor
- Place any unit. I used Amazon Archer
- Set a trigger to increase (add) unit’s attack by 25
- Set a trigger to increase (add) unit’s armour by 25
- Set a trigger to increase (add) unit’s range by 25
- Start the game
- Notice how none of the values make sense. The unit has -3 attack, over -200 armour and only +17 range.
- For sake of comparison, see the screenshots from AoE2 HD. Strangely, the range is +17 but the rest of the values look fine and as expected.
Apparently, when you change the unit, some values also change.
Who knows what else is broken in the trigger system. One thing is for sure, it is now impossible to make genius scenarios like in old AoE2 HD or older versions.
AoE2 DE Screens
image.jpg1906×1139 1.42 MB |
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